High resolution (1to
Try to get good
detail, but also a large sample of building material. For
example, a brick wall should be photographed from 10 to 20 feet
away. Taking more than one photo of your wall or floor is
a good idea.
Avoid images with reflections or glare.
Subject matter needs to be lit well
lit, but avoid areas that have cast shadows on them. A
bright, slightly overcast day works well.
Keep your camera
lenses flat to the subject matter. Best
images are parallel and
perpendicular to the surface. The mortar on your stone or brick
should look either flat or straight up and down, not skewed.
Fabric or upholstery
swatches should be totally flat. Make sure you include a
complete repeat of the pattern.
A large sample works
better than a small sample ( Example: an image showing a 6 foot by 6
section of floor is better than an image of just one tile.)
Images may be
submitted in .jpg, or .png
EXAMPLE PHOTOS THAT WOULD MAKE GOOD 3D MATERIALS
Taken perpendicular to the fabric with no shadows or flash.
This photo is good because it shows a complete pattern repeat.
This photo would be better if the pattern were straight, vertical
It can be adjusted and will make a satisfactory 3D fabric material.
A larger sample showing a complete pattern repeat would be
Flat, without any wrinkles or shadows would be better.
This photo that could be used as a rug's surface, in a 3D model.
EXAMPLE PHOTOS THAT WOULD MAKE GOOD 3D BUILDING MATERIALS